Crazy Food Truck by Rokurou Ogaki

A surprising amount was overlap with both Creative Burnout regular Heart Gear and personal favourite Soara of the House of Monsters. Like Soara it is bombastic and fantastical on household topic.  Like Heart Gear it is a road trip of two people (one knowledgeable human and the other a dumb superhuman) across an arid wasteland in the search of meaning. But Crazy Food Truck unfortunately lacks the panache to stand out. 

Baring a few action scenes and comedy beats the series never commits to anything. The cooking elements are extremely limited, both in the recipes presented and barely touching on the joy of  a good meal. The food truck drifting across the wastelands looking for customers never serves clients or aids them through the culinary arts. Arisa might enjoy Gordon’s meals as her drives his new mysterious and powerful partner around. But they never extend it to anyone else.

Problems are resolved exclusively through the main duo’s capacity for violence. And attempts to find hidden depths to them fall victim to either the author’s indecisiveness or haggard pacing. Faults that becomes incredible obvious the more you read and realise that Gordon’s flashback stories to his military past highlight the four people who shaped his current life as a cook very conspicuously stop talking about the fourth person because that was too much to handle. Arisa taking her shirt off is not enough to distract you from how Gordon’s past and the wider cast is actually becoming less detailed as it is explored further. Without any special quality of its own Crazy Food Truck unfortunately becomes a bland and unsatisfactory experiment that highlights how others have achieved far more with the same ingredients. Avoid.

Heart Gear Volumes 1 and 2 by Tsuyoshi Takaki

Tsuyoshi Takaki’s debut for Black Torch had some charm as an urban fantasy series about anti-demon paramilitary shenanigans. Yet it failed to catch on and his latest series is a change of direction. Heart Gear is a post-apocalyptic tale about the last known human journeying across the wastelands with her android protector. It doesn’t win awards for originality, the fabled city Roue and Chrome want to reach is visually similar to Zalem Central to the Battle Angel Alita series. And like many manga the first volume is mostly an extended first chapter detailing the basic basic premise before the author struggles to find their footing over simple episodic adventures. With extensive exposition littered throughout before the final pages can promise a forthcoming overarching plot.  Thankfully Heart Gear has solid action and cool machines rampaging through a desolate white landscape. Chrome might be a bland character but sometimes all you need is a guy on rocket stakes dodging rail-cannon from an insane Armored Core boss to keep the reader engaged.

Volume 2 achieves better results with its episodic structure.  Around Chapter 10 the series changes gears; introducing a bored security camera experimenting with cinematography to give a quirky new perspective on events. This coincides with palace intrigue around the gladiatorial arena, Valhalla, and its tyrannical ruler Wodan. The fragile relationships between Valhalla and the other powerbrokers expressing their interests capturing in Roue and Chrome gives Wodan some panache.  The metal overlord might seem dull but he is silently weighing up conflicting interests.  He needs to plot around other factions while guessing at their intentions and figuring out how to exploit this current moment without accidentally provoking retaliation.  The conflict gets more layered while Takaki’s character designs get wilder and crazier in the arena.  So seemingly this is where Heart Gear truly begins. While not outstanding it has done enough to string me along for now.